// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently

#pragma once

#define _WIN32_WINNT 0x500

#include <d3d9.h>
#include <d3dx9.h>
#include <dinput.h>
#include "Source/HResult.h"

using namespace System;
using namespace System::Text;
using namespace System::Drawing;
using namespace System::Runtime::InteropServices;
using namespace System::Collections::Generic;

using namespace Vortex;
using namespace Vortex::Wrapper;


